The field of high-resolution gaming screens is boiling and the hardware giants are in a hurry to introduce new models. We took a round of the AORUS FI32U's GIGABYTE, Screen 4k New to gaming, and we came out absolutely satisfied
The challenging 2021 year is entering its final quarter, and yet we are seeing another wave of interesting hardware launches and availability of new products on the shelves (more often, and sometimes just on paper). With the launch of increasingly powerful video cards and with a world where video consoles already support display 4k Both in terms of hardware and level of game rendering, a wave of screens was expected.4k Gaming will get a serious boost.
Part of the same boost is hardware companies that present higher quality and more invested display products and among those companies is also GIGABYTE which we know mainly from the world of interior hardware for desktop computers. We have already seen How many And how much Gaming screens of GIGABYTE Lately when the emphasis is mainly on granting good value for money and rummaging through fast gaming panels.
With processing power comes appetite, and after fast displays of 2560X1440 or 3440X1440 came the turn of resolution from which hardware was afraid until recently, UHD 4k Or in dimensions 3840X2160.
The idea behind the launch of new 4K screens for gaming was created when the monitors themselves became cheaper and so could GIGABYTE Launch them to the masses through its distribution channels all over the world, since screens 4k Gaming has been around for a few years, but at a pretty shaky price. It is hard to say that they are now coming down to the people, but the premium is declining.
The AORUS FI32U is a new gaming screen from home GIGABYTE Which comes with a variety of latest technologies and carries a price tag of about a thousand dollars before taxes overseas, and about 4,500 shekels here in Israel. This is a 31.5-inch monitor with a resolution of 3840X2160 that uses an IPS panel with a refresh rate of up to 144Hz. This monitor is flat, unlike a variety of concave monitors we have seen recently. This feature is preferred by content creators who edit Video And on-screen photos.
The screen stand is the same quality iron stand we knew in previous screens of GIGABYTE With AORUS branding. It includes logo support RGB On the back, although the vast majority of users can not access this part and do not get to see the logo anyway.
Inputs and outputs are the strongest part of the FI32U. This screen has an internal KVM switch that allows the transfer of a keyboard and mouse between different computers or between a computer and a console for example. Also, the display inputs include DisplayPort and HDMI in standard 2.1. This allows the FI32U to support fast-sync image synchronization technologies for the new screen consoles and this is a very serious bonus for the FI32U. Until recently only DisplayPort supported these technologies and now that HDMI supports them, the option to sync frame rate per second along with the refresh rate is possible for Consoles The game news.
The menu navigation button in the FI32U is the most convenient that can be found today between screens GIGABYTE. The position of the middle of the screen at the bottom is significantly accessible from any position behind or on the sides of the monitor.
The back of the display includes RGB LED strips that can be programmed to control if a cable is used USB Between the screen and the computer. In our opinion, this is not an important enough feature to devote engineering power to, to be honest. We understand that this is a screen for gaming and content creation, but what matters is what you see, not what you do not see. If you already have controlled backlighting, you may want to do this along all edges of the screen to affect the display area in the back wall and make it brighter.
This screen stand has a common tuning function, and we really like it. It allows a comfortable arrangement of cables through a space in it, and even contains a convenient handle for lifting the screen.
The FI32U boasts mostly as a gaming screen, but the advertising materials are reminiscent of some technologies that are also important to those who create and need non-gaming visual content. For example, support for DisplayHDR 400, which is a fairly modest HDR grade used in high-light mode for content with a dynamic range. Windows Supports the situation -HDR It should be turned on in the options.
We were not surprised by the FI32U's capabilities in the mode HDR Because it is the nature of most monitorsIPS currently. We measured a maximum brightness of about 340 cd / m when we measured it directly against a white background.
With a black background and maximum brightness for the backlight, we measured deltas to the intensity of the backlight and in general we saw that it is quite uniform. We measured lighting intensity in different areas of the screen after calibration. The center of the screen displayed 119.85cd / m ^ 2 while in the different corners we saw between 107 and 110. This is not a spectacular result, but given the display IPS Many use strong spot lighting in the corners, in this monitor the uniformity of the lighting is controlled quite healthily.
As befits a panel IPS Modern, the viewing angles on this screen are very wide, and there is no loss of hue or contrast even when viewed from high altitudes and challenging directions.
The alien test shows ghosting and possible smears as a result of problematic pixel response times. Here in front of three different brightnesses we see how quickly dark pixels change into brightness. Depending on the speed of alien movement and the aperture speed (1/500 second) it can be seen that the reaction speed is quite good. We have not used such and such acceleration technologies as are possible for us as we believe that a default mode for these things will be a healthy representation.
Using a test device and dedicated software, we measured an average response time between absolute black and absolute white in the center of the screen. The average response time was 4.7 milliseconds. This is a fantastic time for a screen of this size and resolution.
GIGABYTE claims to cover up to 90% of the DCI-P3 color gamut which is considered particularly stringent for gaminer screens and complete sRGB color gamut coverage. After a calibration screen, the original color range for sRGB most often fell between 98.0% and 98.5%. The DCI-P3 coverage range ranges from 83.5% to 86%.
In our opinion, these are reasonable results for the purpose of creating content and editing images. Any screen that exceeds the 96% sRGB coverage threshold has already entered this territory. Of course, due to the fact that there is no extremely strong lighting and no support for really advanced HDR standards (like 800 or 1000), this screen will not be a preference for users for whom color accuracy and content creation for these standards is a preference. generation OLED New is the one that is starting to take over these categories.
Settings we used to balance the screen colors were mostly a lowering of the green color intensity. Downloading it in two numbers from 50 to 48 has already taken us close to the highest color accuracy we have been able to get off the screen, for your attention.
Experience usage and summary
At the time of writing we are using the screen for about two weeks alongside another GIGABYTE screen, the AORUS FI27Q which is slightly smaller and has a 1440P resolution. The ratio of pixel density in 4K resolution with a size of 31.5 inches is superior and feels significantly more balanced than Such of 1440P of the same size.
There is a welcome improvement in the workspace with such a size and such a resolution, but it does require time to adapt. At first, beyond 31.5 inches would have seemed a bit excessive in the viewing area from a distance similar to the one we are used to using 27 inches. Another thing is that in place of this screen was an extra wide one with a 3440X1440 resolution that was convex. The effect of adapting and getting used to screen display is so dramatic and inherent in us that in the first three days of using a flat screen it would have looked convex. The eyes then got used to the flat screen again and soon the benefits of the high resolution began to prevail.
It is important for us to clarify, achieving 144FPS or close to that resolution 4k In modern titles it is not an easy task in terms of hardware requirements. Need a powerful processor and need a powerful video card. We would not be in a hurry to recommend the FI32U to users who have it graphic cards Example RTX 2060 or RX 5700. For this purpose there are 1080P and 1440P screens that will provide significantly better performance. The FI32U comes to show mainly what heavy guns can produce, RTX 3070 or RX 6800 and all that is stronger than that.
Price in Israel about 4,500 is also a premium that was born mainly because of the unique resolution, which in the amount of pixels is double and beyond that compared to 1440P. Compared to monitors like the FI27Q or even the M32Q, the FI32U doubles them in price. When looking at alternatives or competition one can understand why. The world of screens4k 144Hz is quite limited today and the FI32U will often be the only purchase option that meets the requirements. We have no doubt that in the media and there was serious competition, we would probably see this screen with a completely different price prefix.
We are happy to see the 4K gaming category begin to grow, and the hardware world has been waiting for this for many years. Apart from such 31.5-inch screens we expect to see more screens also in sizes of 27 and maybe even 25 inches in the near future. The panel manufacturers are working hard during this period to produce panels that companies like GIGABYTE Can purchase and implement in end products like this. Panels that come in high resolutions and also have lighting technologies that allow a high refresh rate and color accuracy.
Users who want a monitor 4k For gaming as a first priority and content creation as a second priority, theAORUS FI32U is a fantastic choice if the size of 31.5 inches is what you are looking for. This is a low-alternative and non-competitive product with healthy performance and fairly short response times and as a result it accepts our warm recommendation.