NVIDIA's DSR technology - from now on to older video cards • HWzone
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NVIDIA's DSR technology - from now on to older video cards

Anodia enables the use of Dynamic Super Resolution capability in its latest official driver for Fermi and Kepler

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A few weeks ago, Graphic Core maker Envidia launched a new pair of video cards in the Jeeps 900 series - GTX 980 and GTX 970 Which are designed for the upper market segment, based on a new architecture called Maxwell. This architecture shows Higher than ever, while keeping power consumption down by tens of percent of its previous video card series.

At the same time, the company introduced a new feature called Dynamic Super Resolution or DSR. This feature allows the video card to process any image and image at a higher resolution than your screen can provide, and then reduce the image according to the screen's natural resolution. As part of the resolution reduction process, pixels are combined to create a higher quality final image with less jagged edges (an effect similar to Antialiasing).

The problem is that this "trick" has so far been available only to its new Jeppes 900 video card owners, and has been blocked by video card owners associated with previous video card generations. Now, A driver was released in the 344.48 version Which also allows the use of DSR for owners Including Fermi or Kepler cores - those found in Jeeps cards in 400 to 700 series.

This feature also contributes to the capabilities of all video cards in these series. With The stronger can now squeeze more juice from the card to display an even higher quality image, and because DSR consumes less resources than Antialiasing, those who do a little more effortlessly can display a smoother image without the use of Antialiasing.

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  1. According to what I see it is not yet available in the M versions.

    I have 750M and I have updated the update to 344,48 (I have not yet installed it).
    He notes that he adds support for the DSR but does not list anything about support or non-support for the M series.
    I imagine they pushed the update for everyone.

  2. I updated to 344.48 but I can not run the DSR
    
    http://i.imgur.com/xXdZ7y2.jpg
    
    
    If you already have custom resolutions in the driver, delete them. Otherwise, try removing the driver + cleaning scraps with the help 
    DDU

    And reinstall.

  3. I do not have custom resolutions but does it matter that I have not restarted my computer since I installed it?

  4. I do not have custom resolutions but does it matter that I have not restarted my computer since I installed it?

    There is at least one way to know for sure ...: cwm40:

  5. I figured P: I was just in the middle of something and couldn't restart anyway I have now turned on and it hasn't changed but anyway I found the solution in Nvidia's official discussion and it turns out I need to uncheck the following in the mouse settings
    http://i.imgur.com/60ygOr6.jpg

  6. = 1stcowgirl; 4968097] for those who are unsuccessful [/
    1stcowgirl seems to me confused with the wording

    For those who do not succeed

    Because it is impossible not to succeed (as long as the requirements are met) since it is only to enter the Nvidia control panel and therefore it is not a problem but in my case there was a problem that the DSR could not be enabled and solved it, for other users who may not succeed because they have a problem Different is already another matter as in my case because of the same problem they are unable to activate the possibility and not because they do not know how.
    When I choose a lower resolution than the natural resolution of the desktop / games and no matter which of the screens it just looks blurry and the colors are not quite the same and when I choose a higher resolution it is the same only in this case I no longer see some of the desktop / gaming and governance areas in FHD Hardly see the edges of the taskbar so above I don't see at all and that's obviously what happens in-game as well, at natural resolution everything looks great of course and that's why it's not clear to me what does DSR help me if it actually does the opposite? (At least for me)
    Anyway in my opinion anyone who wants to play on high resolution so high on High / Ultra… simply prefer him to buy an 4K screen and expensive video card to at least make it look good or settle for a lower resolution.

  7. You can turn off the AA to maintain performance and play with the Smoothness in the driver to get the desired smoothing effect. The MFAA will only be available in future drivers. For me, FXAA and TXAA blur the picture, MSAA is still my preferred choice if and when the AA technique is used (at least until MFAA is available).

  8. The smoothing was about 100% and still looks blurry and the colors do not look good in addition to not seeing areas of the screen because the resolution is higher than the natural resolution of the screen.

  9. What happens if I run DSR on the 4K screen and get X4 resolution?

    7680 × 4320? What is 8K? Someone with an 4K screen will try and upload a screenshot of the desktop

  10. ^ I just thought about this P:
    But why should a screenshot of the desktop enough to see which background of 8K is not?

  11. ^ I was just thinking about it P: But why should a desktop screenshot be enough to see what 8K background isn't?

    See a proportion between icons and empty space
    Maybe we'll look now at Google Desktop 8K
    Just plain but interesting if it really will work DSR in 4K

  12. Okay ... it kills performance and I can't see a difference.
    I recommend that everyone stay with the number of pixels the screen gives you.
    As soon as the screen tries to run a higher resolution than it can.
    It will just be uglier and heavier on your system.
    The most rare case I can think of would make sense. This is if you bought a screen that is supposed to be 1440 but it works on 1080
    And I doubt there is such a thing.

    Maybe you can see a little difference but it's not worth a drop in the frames.
    It would be amazing if it didn't affect performance but we live in reality not in the Matrix. I think?!?!

  13. Thinks there is something to be excited about technology
    Maybe it already existed for years I personally was not aware
    This simple option in principle is one of the most effective things I have seen comes with Driver Update
    Leaping up all your games now I try it on all in the library
    Those that your card produces 60 frames used in 30 power percentage now take advantage of some more of your card and the game looks even sharper and the card is always used

    What's more, it's a simulation tool for how games will run on future screens you want to purchase and you should rely on the hawks
    Now I run all kinds of things and see how Bull were running in the area of ​​1440P

    And if I had a standard 1080 screen I could test every game in 4K basically it opened up the possibility of easily integrating 4K results into the Benz without the need for a screen
    And in general brings the whole 4K generation together artificially that there is a lack of screens so they probably created this trick right there

    You have to compare a game that runs in a real 4K on the 4K screen
    And a game running on a 1080 screen with DSR simulates 4K
    In my opinion should be exactly the same results that really everything is rumored in 4K

  14. You have to make a comparison between running a real 4K game on the 4K screen and a game running on the 1080K screen with DSR simulating 4K in my opinion should have exactly the same results because everything is really rounded in 4K

    The GPU will perform as it would when rendering to an 4K display, perhaps a little slower due to the overhead caused by scaling the image down to the target resolution.

    http://techreport.com/review/27102/maxwell-dynamic-super-resolution-explored

  15. Yes, it makes sense just how much I guessed

    By the way I got a confirmation that having the DSR 4K option screen will not appear at all so nothing is possible

  16. By the way, for a while now I intend to update the Anvidia drivers. I will try to update today, but the problem is that for some reason Anvidia has decided to scan the games on my computer and download all kinds of "EXPERIENCE" enhancements to games that I don't play at all.
    Once when you updated Anvidia's Driver, you knew you were updating Driver, now I do not know what all this shit Anyidia puts on my computer that's not connected to the Driver.

  17. URL = "http://www.geforce.com/geforce-experi
    Then turn off the activation

    
    
    Geforce Experience
    
    
     And you will start downloading drivers for the video card from one of the following sites manually
    
    http://www.nvidia.com/Download/index.aspx?lang=en-us
    
    
    http://www.geforce.com/drivers
    
    				
  18. I noticed that turning on the DSR eliminates the ability to set custom resolutions on the screen

  19. COLOR = # 545454] [FONT = arial] [B] scorched earth (scorch) [/ B] [/ FONT] [/ COLOR] on 4K…
    A very nice feature.
    Can improve visibility in old titles.
    Not really relevant to these new games if you spent money on a computer that is too powerful and you have "too much performance"

    Does anyone know what game should support to enable DSR?
    I always wanted to play

    
    
    
    

    scorched earth (scorch) on 4K…

  20. What about latency?

    The screen card should shrink the image it renders before it is sent to the screen.

    The question is whether this is significant.

  21. Good question, but it's something that needs serious tools to check ...
    I can only assume that the effect is negligible.

  22. Now I'm going to do an experiment
    We will carry the TV from the 37-1080 living room to the computer and try DSR simulator 4K
    See how it will be deployed on top of the 37-inch and how it's played

    I've done this before but before the DSR
    Sit 30 an inch in front of the screen and play driving games for example this is a great experience

  23. Sit 30 an inch in front of the screen and play driving games for example this is a great experience

    30 inch from 37 inch screen ??? Do you even see the whole frame?

  24. 30 inch from 37 inch screen ??? Do you even see the whole frame?

    That's exactly because it's close and the edges of the screen are exactly borderline in the eyes, so the whole game becomes more immersive

  25. url] https://www.youtube.com/watch?v=u85n3nhqPFU [/ url]

    [url] https://www.youtube.com/watch?v=HDxGKq8Dz88 [/ ur
    Shadowplay videos I shot with 4K DSR on the 1440P screen

    https://www.youtube.com/watch?v=u85n3nhqPFU
    
    
    https://www.youtube.com/watch?v=HDxGKq8Dz88
    
    				
  26. Dopples can record in 4K?
    Because in the videos you have uploaded the maximum quality is 1440P
    You may have played at 4K and filmed at 1440P

    Anyway, did you run a part if it was 4K game play that way it ran on a single 780IT?

  27. Sit 30 an inch in front of the screen and play driving games for example this is a great experience

    I'm in front of 32 'and I sit 70 cm or a little further away from the screen if I sit 30 cm I will not see the whole screen P: including torture to my eyes as far as cwm24 is concerned:

  28. The resolution of 2k on the 24 screen in fud with 760 wf3 oc will be possible to play normally?

    Because according to your test it is not really possible to play anything

  29. 2k resolution on 24 inch fud screen with 760 wf3 and will it be possible to play normally? Because according to your test, it is not really possible to play anything

    The test I did is on 4K and gets 15 frames in most games not eroded
    Except for older or lighter games that can be achieved even in 60 frames even at 4K

    But 2K or 1440P can probably get more FPS "erosion"
    But do not seem to have optimal 760 for 1440P a bit borderline and even below that

    Why are you planning to buy a screen? What did you find 24 inches 2K Link I am also looking for

  30. The test I did is on 4K and gets 15 frames in most games not eroded except for older or lighter games that even 60 frames can also get in 4K but 2K or 1440P can probably get FPS more "erosion" but I don't think optimal 760 for 1440P Below that, why are you planning to buy a screen? What did you find 24 inch 2K Give me a link too

    I am currently with a standard 24 screen not 2K
    I asked because I do want to move to 2K or 4K soon
    I'm going to bring 970 G1 and make it OC so that's enough for me

  31. I am currently with a standard 24 screen not 2K I asked because I do want to switch to 2K or 4K soon I will soon bring 970 G1 and make it OC so it will suffice in my opinion

    So why do not you try and put yourself a DSR and try to play a game with 2K resolution on your screen now

    I have now claimed RYSE SON OF ROME
    I played at a resolution similar to the 1440P 2,560 x 1,440 screen
    3686400 pixels

    I played in 1920 * 1536 that it comes out 3932958 pixels
    I got 26-30 FPS

  32. From my DSR experiment in the only game I have installed (Red Faction Armageddon)
    1080 with 8x AA and anisotropic x16 works on a permanent 60
    While 2K with 2xAA + anisotropic x4 ran on ~ 45 and looked less good

    All you get at a reduced resolution is due to lower quality filters and in any case FPS is lower.
    This means that it is relevant to a handful of overkill owners (too powerful a computer or pretty old games)
    Or for those who want to have a few minutes of fun and see how much the 4K still doesn't pay off

    And worst of all, in a desktop mode, everything is as blurred as a watercolor image, as if they had smeared the pixels.
    If it allowed for more work space it would have been tremendous (for graphic editing software)
    It is a pity that this is so, maybe it will improve in the future…

  33. About the smear
    In the Navidia panel below where you have run DSR
    There is a tab called SMOOTHNESS
    I think

    Take it down to 0 or 10 and it will pull everything apart
    Still all the text is small but

  34. When I play a DSR game through the nvidia experience am I supposed to see it at the same natural resolution of my screen (1920 × 1080) only with the enhanced AA effect coming through the higher resolution rendering?
    I ask this because when I tried to play BF3 with DSR on 2560 × 1440 and 25% smoothness I noticed that the resolution increased slightly - all the objects in the game look smaller.
    I thought I should see everything the same size, which means natural resolution + better AA effect. Is there a situation I didn't quite understand about this feature called DSR?
    I am pretty sure I have spun everything properly because when I run the game through the nvidia experience, I write "DSR" next to the resolution field.

  35. The truth is that you do not even need to play the games from the Nouveau board
    After you enable DSR in ON mode, you will enter a normal game for each game and its settings will allow for higher resolutions from your screen
    Of course everything will be shown at the end to match the screen except for interface UI elements in games that are getting smaller and I noticed

  36. When I said better AA, I meant that it renders everything back to natural resolution and you achieve an AA effect.
    Everything DSR is supposed to render back to natural resolution is to stay at the higher resolution?

  37. So I guess I did not really understand what the thing about the DSR. Why not just set a higher resolution through the control panel and switch to a higher resolution in the game?

  38. So nvidia didn't innovate too much in this section.
    The truth is I didn't like the higher resolution look even if the image looks sharper. It always made me feel like something was unnatural .. out of place ..
    Thanks.

  39. In my opinion you see the same image area as the natural resolution only at a higher PPI which is manifested as an AA Pilot, in fact each pixel in the game is closer in size to the pixel size of the screen itself. After all, when you look at the letters you don't see jagged edges, even though it's all made up of squares. The resolution is simply high enough that the eye will not notice memorization. And so you can skip AA on 4K screens.
    If you were running the game with a screen whose natural resolution is 2K for example you would see more detail in the screen's periphery. That's not what happens in DSR

  40. I think you see him

    An image area like the natural resolution only at a higher PPI is what appears to be an AA Pilot, in fact each pixel in the game is closer in size to the pixel size of the screen itself. After all, you look at the letters you are reading now and you don't see jagged edges, even though everything is made up of squares (square pixels). The resolution is simply high enough that the eye will not notice memorization. This is also why AA can be given up on 4K screens. I understand that only the 3D map re-aligns with the natural resolution but all other GUIs (intent, life meter or mini-map, etc.) stay the same resolution and due to PPI magnification they look smaller.
    If you ran the game with a screen whose natural resolution is 2K or 4K you would see more details in the periphery of the screen. This is not what happens in the DSR.

    Thanks.

  41. From what I have read they do it in a more sophisticated way but still there is a FPS loss of 10-25% over compression rendering.
    So if in the 4K DSR for the 1080 screen you get 30FPS
    In the render for 4K screen you will receive ~ 40 FPS

  42. 4K It's too high for me, I tried 2K.
    I'm in no case going to play with the DSR. Everything feels so unnatural to me and frankly I hardly noticed an improvement in the experience.

  43. 4K It's too high for me, I've tried 2K. I'm not going to play with DSR anyway. Everything feels so unnatural to me and frankly I hardly notice any improvement in the experience.

    From my (few) experience, the experience is less good when using DSR

  44. From my (meager) experience, the experience is less good when using the DSR
    And from my little experience the experience is not even good on the desktop.
    
    When I choose a lower resolution than the natural resolution of the desktop / games and no matter which of the screens it just looks blurry and the colors are not quite the same and when I choose a higher resolution it is the same only in this case I no longer see some of the desktop / game and control areas in FHD Hardly see the edges of the taskbar so above I don't see at all and that's what happens in-game too, at natural resolution everything looks great so that's why it's not clear to me what does DSR help me if it actually does the opposite? (At least for me) Play on high resolution so high on High / Ultra ... it's simply better to buy 4K screen and card Expensive screen to at least make it look good or settle for lower resolution.
    
    				
  45. From what I have read they do it in a more sophisticated way but still there is a FPS loss of 10-25% over standard rendering without DSR. So if in the 4K DSR for the 1080 screen you get an 30FPS Brindler for the 4K screen you will get ~ 40 FPS

    It can be measured. Run a Bunch in the Natural Resolution window (make sure you're not confined to vram memory, too), and then upload a desktop resolution. This allows you to isolate the downscale cost of the game rendering app.
    Consider that the difference is the cost of rendering the rest of the empty desktop, but let's say that ...

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