Not all gaming screens were born the same: NVIDIA demonstrates the challenges of Adaptive Sync

No comments

A new video from the chip developer's booth at CES 2019 should help us understand why only a pinch of all the X- Will receive official and built-in GeForce support

NVIDIA announces support for VESA Adaptive Sync screens, Or FreeSync as they are known under the competitor's branding , Surprised many to be positive - although at the same time she raised many eyebrows when she came along with a statement that only a handful of 12 models from the 400 tested were indeed fully supported by models From both modern generations, while the rest do not provide a quality display or a quality experience enough to justify smoothing motion in the image by adjusting the vertical refresh rate to the rate of real-time frames.

Get updates from everyone in TelgramGet updates from us all at TelgramJoin the channel now


It was easy to anticipate claims that this was another marketing trick aimed at driving consumers to buy more advanced and expensive models, and it seems that the green chip developer was also expecting that - and were equipped with an anonymous pair of screens (manufacturers named for maintaining good business relations) that officially support Adaptive Sync But clearly illustrate the potential problems in an exercise that is not of sufficient quality.

Many hundreds of screens declare support for VRR - but they are not exactly the same in their capabilities, and it is very difficult to compare the 200 cost model to the 4 or 5

One of the screens displayed a significant blur in the display with a quick shift called a Pixel Overdrive, while the other displayed a display controller's inability to maintain a variable synchronization over time that would be closed to temporary "flashes" every few seconds without motion in the display, Authenticated software or hardware that presented a smooth and smooth experience of course.

The FreeSync standard, or Adaptive Sync, is free to use and does not require any testing and standardization, so it is not surprising that on basic and cheap screens there is a compromise on quality on the way to the price target - on the one hand it is reasonable to assume that Consciously chose the most prominent edge cases to present to visitors in order to increase the effectiveness of proof, but on the other hand, there will now be some attempt to sort out the mess and separate the best for the rest, even for consumers who hold GeForce cards and for consumers with Radeon cards, Of course, declare that the negative phenomena in the gaming screens are not exclusive to the company's graphic cards.


The standards he is trying The introduction of the field may also have a positive impact on its competitor, which until now has accepted all the models and has allowed them to declare compatibility with FreeSync Regardless of quality

The official support for Adaptive Sync is expected to come in the drivers update for At 15 in January, with manual operation capability for any screen that supports the standard and direct automatic playback to screens which have passed its official certification of the company.