NVIDIA's Fresh Vision: How Max-Q Computers Will Become Much More Powerful and Efficient • HWzone
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NVIDIA's fresh vision: the more powerful and efficient the Max-Q will be

Not only And Optimus - The green chip developer has several more intriguing projects that can upgrade the performance of video cards in Max-Q display

Launch of the cards The new super mobile has provided us with several other technical surprises that are worth noting - and should make the next mobile waves more powerful and noticeably more efficient.

Dynamic Boost is the answer to the SmartShift method presented by the competitor As part of the launch of the processors Its 4000 mobile devices, with the same purpose in both, are similar and important: to provide more processing power relevant to the task under the same existing carrier casing which is derived from the computer's cooling system potential.

In most modern gaming gadgets, the cooling system shares the processor and graphics card, and is designed to handle the expected maximum power consumption of each component - so that in the default mode, each component reaches its predetermined maximum power consumption, regardless of the current processor's power consumption at that moment. .

The Max-Q type has a lot of potential hardware that utilizes only part of it due to reduced frequency operation - and any extra watts of energy that can be used for them will be a blessing and line-up plus performance

We all know that in gaming, and similar uses, the graphics card is often the clear bottleneck for performance while the processor is nowhere near the limit - and this is especially true with mobile video cards in the Max-Q configuration, which will typically operate at low frequencies by tens of percent compared to desktop video cards ( Or portable Max-P cards) with the same hardware to assemble into the thermal casing set by the manufacturer. This is where Dynamic Boost technology comes into the picture, which will allow the manufacturer to utilize capabilities More potential to "break" the standard graphics card casing and allow it to operate at higher frequencies.

Does the processor not reach its peak when running a game? Excellent - There is the potential to get more From the video card which is the bottleneck anyway at such a time

B- It is estimated that using Dynamic Boost can upgrade the performance of existing hardware up to about 10 percent compared to a laptop with the same hardware that does not utilize this option - but also clarify that this is technology whose application and nature of the application will depend mainly on the mobile manufacturers themselves, as well as Which will require hardware and firmware adjustments and will not be allowed in retrospect as one or the other software update, but only as part of models Up-to-date designed and tailored to it from the beginning.

NVIDIA continues to give us complete and complete faith in its Max-Q technologies - with numerous and varied technological efforts designed to squeeze every unnecessary drop of energy available in any corner of the entire system

NVIDIA is also partnering with the various computer makers to integrate more recent and cost-effective GDDR6 memories with the new gaming gadgets, with the potential to reduce your power consumption by 20 percent over the first-generation standard GDDR6 memories that operate at a relatively high voltage of 1.35 watts, High-quality and highly efficient motherboards of various computers - so saving a few watts (or even a few dozen watts in extreme cases) will be routed to the graphical unit's power consumption envelope for extra Another important thing.

All of these technologies are added to Deep Learning Super Sampling (DLSS 2.0), the improved polygon smoothing method Officially last week, which draws on the capabilities of the dedicated tensor core models To upgrade the display quality without compromising the overall processing capabilities that come from the CUDA cores - and doing so with significant good effectiveness compared to the first DLSS generation, which received a lot of complaints and claims that tended to make games that supported it excessively blurry.

Only four titles support DLSS 2.0 today - but integrating support for the Popular 4.0 should ensure that popularity grows and grows

For now, there are only a few titles in support of this new generation, but this should be gradually improved along with the undeniable improvement in the graphics processing itself.

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