We took an advanced screen review at a very reasonable price to see if it was worth switching to an ultra-wide format - the G34WQC of GIGABYTE Revealed to us that a premium experience is achievable even without breaking savings plans
The world of computer screens is one of the areas that has been advancing at a particularly fast pace in recent years when it comes to available technology and user experience. Thanks to a number of manufacturers of monitors and innovation in the LED world, it seems that with the passing of the pace at which we see changing screens in computer stores only increases. Technologies that only last year seem like particularly expensive luxuries are becoming cheaper and cheaper.
The world of ultra-wide screens (aspect ratio 21: 9) is an area that, like others, has matured especially in the last three years. In the middle of the previous decade we started to see the entry of more and more screens with the same interesting 21: 9 ratio. At first these were 29-inch screens with relaxed resolutions like 2560X1080. In fact, these were 22-inch screens that were simply "stretched" wide to reach the coveted ratio. The display technology was not particularly glamorous, and special features other than being 21: 9 screens were not so.
Over time, we began to see that ultra-wide 21: 9 screens began to mature and offer more and more features. With the improvements, we also saw a new type of mass-produced panel that comes in a resolution and a more serious size of 3440X1440 and 24 inches. In fact, it is a screen with a height of 27 inch screens but a width adjusted to 21: 9 and also a resolution compared to what we are familiar with. The first screens with this combination of size and resolution were not cheap at all, and the first gaming versions with transmission frequencies of 75Hz to 100Hz cost many thousands of shekels. Models of reputable brands cost 5,000 shekels more without giving much beyond size and resolution.
As production lines expanded, and as demand also increased, we began to see cheaper and wider ultra-wide screens while improving technical features. Today in the review we will look at a screen that we believe symbolizes a new record in the cost-to-image ratio in the world of ultra-wide screens and it comes fully different from the well-known hardware manufacturer GIGABYTE.
When it comes to ultra-wide gaming screens, a healthy combination of high resolution, respectable refresh rate and acceptable display quality is a very common demand combination. GIGABYTE Understands the requirement, knows the logistics and marketing channels at its disposal, and embarks on a mission to take a successful display format and bring it to everyone. God-G34WQC Is a screen that wants to convince those accustomed to standard standards to look in an ultra-wide direction as well.
Technical Specifications - GIGABYTE G34WQC
- Size - 34 inches
- Resolution - 3440X1440
- Display Panel Type - VA
- Refresh frequency - 144Hz
- Color coverage - 90% DCI-P3 facility and 120% sRGB facility
- Contrast ratio - 3000: 1
- Maximum viewing angle - 178 degrees
- Dynamic range standard - HDR400
- Including a pair speakers Simple in 2W power
- Display interfaces - HDMI 2.0 X2 andDisplayPort 1.4 X2
- Concave angle - 1500R
The G34WQC is a concave VA screen developed specifically for serving Gamers, But already in recent months finds itself more and more in people for whom gaming is not a first priority. This, thanks to a coveted price of only $ 400, or about NIS 2,200 in Israel. Given everything we have known to date, this is a great price for the above collection of features.
To test our experience of using this screen, it was placed in a work and gaming position in the best tradition and underwent a mileage of a few weeks of use. Arranged with the FI27Q, another great GIGABYTE gaming screen (Review here), The competition for attention and the high standard is a great opportunity to see what a transition from one gaming screen to another looks like, especially when it comes to the same price. To remind you, the FI27Q is a screen IPS, A panel considered to have a slightly higher display quality for general uses and gaming.
Thanks to the same display height, I found for good that such a display set works surprisingly well. The right screen is used by me to view content that is not very wide, tools, editing software such as Lightroom and also browsing. The G34WQC is used by me mainly for gaming and also writing. Admittedly, editing multimedia content is something I have found difficult to get used to on a concave screen, even when the concave effect is relatively not as dramatic as on such a screen. The arc effect can be seen in editing software, and when accuracy is important, a screen that is not convex like the FI27Q remains a priority.
The status that the G34WQC comes with is relatively simple. The legs are made of plastic and the support is made of iron with a plastic coating. Due to the fact that this screen is particularly concave and wide, there are no direction options other than height and tilt (face up or down). This stand does not allow rotation for the screen and this operation also requires rotation of the legs. An option available to those who are willing to reach out is that you can disconnect the CPU and purchase an alternative arm or stand as the monitor supports the VESA 100 standard arm. Power cord. However, it can be understood that this is a screen where the budget goes mainly to the display panel itself.
As mentioned, the G34WQC contains two inputs DisplayPort 1.4, two inputs HDMI 2.0, headphone port and power cord input. The power supply of the monitor is located in the body of the monitor. The maximum power consumption of this monitor is set to 80W. Measuring our consumption from the socket showed that it is relatively far away, with about 55 W under maximum brightness at maximum transmission frequency.
An interesting feature of having this screen is that the way to know if it is on is not through a small LED in front of the screen, but through a light projected on the table. We are not sure exactly what to think of this feature, since in a bright area this light cannot be seen. It may be best to attach the LED to the front of the screen.
For menu navigation, this screen has a joystick located on the right side at the back. This is a reasonable position, but even in this case the position of the joystick at the bottom of the front screen is an ergonomic preference, especially in our case with one screen attached to the right. The menus are the same menus we know from screens GIGABYTE and-AORUS The others. This is an easy-to-navigate menu and very simple.
Due to being a VA paneled screen, the lighting uniformity is relatively reasonable but not perfect. The center of the image will be the darkest in the backlight differences. However, it is very difficult to notice differences in brightness unless you use a black screen and darken the environment to emphasize it.
To test the speed of this panel, we used a UFO Test with a speed of 960 pixels per second and shooting at an aperture speed of 1/125. A single trace can be seen behind the alien and another dread in front of it. This mode describes the amount of time it takes for the pixels to change color in order to give the seamless animation feel the user needs.
For comparison, this is what the result looks like on the FI27Q screen of AORUS Under the same exam definitions, with a single heel at the back and no other remnants.
In fact, the highlight is that it is possible to enjoy a lower price tag and enjoy a fair display experience with the same price tag of smaller screens. This is the consideration that needs to be made in choosing between a screen like G34WQC and a screen like FI27Q, for example.
User Experience - What is it like to use an ultra-wide screen?
The G34WQC is the first ultra-wide screen that I use long and regularly after getting used to many screens over the years, including Ultrasharp screens alongside such and other gaming screens. One issue I was a little apprehensive about was the compatibility with the 21: 9 situation in the games. I'm glad to see that there is not a single game in which I have not found 21: 9 compatibility. For nostalgia one of the first games I tried on this screen was not something modern at all, but Red Alert 2. Admits guilt, but 14-year-old Lior was very enthusiastic about the real estate space given before him.
The first game I spent time with the G34WQC is Cyberpunk 2077 right after launch and I have to say it takes time to get used to such a show. At first, the eyes are mostly focused on the part that would occupy a standard 27-inch screen, and after a few days begin to become more and more alert to the sides. For this purpose, it is necessary to move away from the display in order to put everything into a sane angle of view. Using a 34-inch screen after using a 27-inch yes requires a small change of the work environment after all.
Adapting to a new viewing angle brings real choppers in games, especially in first person or an open world in third person. The views are becoming more and more spectacular, and at a speed of 144 frames per second you also get the element of image smoothness. Of course for this purpose it is important to understand that serious hardware needs to move such a screen. 3440X1440 at 144Hz with new games is a screen that will fit hardware arrays that typically include graphics cards of RTX 2070 or higher, or RX 5700 or higher on the AMD side. Otherwise, there may be too much compromise in the game's display settings. Those that have been revamped with the new AMD and graphics cardsNVIDIA Definitely will enjoy such a display under high settings.
When it comes to reading, surfing the web and writing content, the screen seems to do its job faithfully. I will not tell you that the pixel-to-pixel display quality is the same as the one I encountered in the FI27Q with theIPS But this is the price to pay when you want a screen that is more suitable for gaming and comes in a special display. You feel the difference especially when scrolling text and noticing that the response time of the pixels is a little more with me than it is in the panel IPS parallel. Not terrible, not at all.
This unconventional array of display is something that has grown on me in recent weeks. Combining a 27-inch display with a resolution of 2560X1440 alongside a 34-inch 3440X1440 screen is great for those who want to play full screen while being vigilant about content in another view. The display height is the same and the screen feels like a continuation of the other.
Recommended - screen GIGABYTE G34WQC 3440X1440 144Hz
To the question "Would you purchase one based on your experience with it?" I think the residency is positive. When you get used to a screen with such a quality at a fair price like that of the G34WQC, it's a bit difficult to disconnect. True, this is not the perfect screen, and for the same price of screens as the FI27Q there are elements that are spared us like the class here is less quality, and the display quality in general is a bit poorer than what you get in the FI27Q. However, the gaming experience is excellent. The display is bright, and maintains an acceptable quality from any viewing angle. 34-inch 3440X1440 gaming with a refresh rate of 144Hz is something I would recommend to anyone Gamer At least try.