Further improvements: Deus Ex Mankind Divided Deferred six months • HWzone
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Further improvements: Deus Ex Mankind Divided Deferred six months

The new title, which was due to arrive in February, is scheduled to be launched only in August, in order to provide a more polished and quality product

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More and more keys and distributors in the gaming world understand, it seems, that there is really no second chance for a first impression - and postponing the launch of several months is preferable to launching a product that does not meet the required standards.

Those who are now joining the trend are Square Enix, Asher Announces now That Deus Ex: Mankind Divided, the title of the futuristic action-role that will continue the works of Adam Jensen, will not be launched On 23 in February 2016 - but 23 in August 2016 (assuming we do not get another postponement, of course).

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Will continue to hide until August 2016

In a letter to surfers, the developers claim that they are proud of their results now, but are convinced that an addition of six months will allow polishing, upgrading and refinement that will make the Mankind Divided The game is much better.

This is a second high profile rejection coming from Square Enix recently, after the new Hitman Postponed In about four months - in order to provide a higher quality product, of course.

The world of Prague 2029 (the central location in which Mankind Divided will occur) needs more ripening time
The world of Prague 2029 (the central location in which Mankind Divided will occur) needs more ripening time

Such rejections They are certainly disappointing for both the pious fans and the average curious, but we really believe that in most cases the extra wait will be worth it, when the game comes ready and at most from the very first moment, and not just after several rounds of Zero-Day patches. Agree with us or not really?

A reminder - that's what we're waiting for, and so far it seems very promising


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2 תגובות

  1. At least the game makers seem to learn (or try to learn) from past mistakes and avoid releasing bad ports to the computer.
    Almost everything that comes out at the moment is an unsuccessful port, as if the PC market is no longer worth the investment, only consoles that can't run games even in FHD are worth the investment for the simple reason that piracy doesn't kill profits.

  2. supporter.
    I have no problem rejecting it.
    As long as we get a high-level product like this game deserves, I have no problem rejecting it until the end of 2016.
    Better than spending half a game and then a million patches.

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