How can a re-release of games that are more than 15 years old be disrupted? To-Rockstar There is now an instructive demo that is causing countless fans to rage online
A lot of positive expectations flew for them on the net with the official announcement of the improved modern versions of trilogy games GTA 3. The first official trailer that arrived a few weeks later and the upcoming launch date raised the bar of apprehension and skepticism, but not sure anyone would have been able to predict the extent of the rush (or even amateurism) that would be revealed to us as the collection landed in stores.
Significant performance issues on all platforms, including the most powerful ones, visual bugs that were not there originally, very puzzling design choices (eliminating all the obscure atmosphere inGTA 3 and providing failed Botox treatment to the face of Tony Versti in Vice City) and the pinnacle - the launch of thePC And the Switch with sensitive source files that were not supposed to be there and even forced the distributor to temporarily remove the title.
The situation is very disappointing for many players and on all platforms, but it seems that the PC people are the ones who were exposed to the most serious result - after launching the game with files that should not be there (songs from the original versions of the games that were not licensed and therefore not played by choice Default in the updated versions, but only using a simple script without actually being removed from the folders) and which expose the parent company to juicy claims, came a temporary removal of the title from the online store of Rockstar Where it is exclusively available at this time.
What is surprising is that this temporary removal move also prevented those who had already purchased, downloaded and installed the games from accessing and playing them, despite the existence of a seemingly dedicated offline mode - and this has become a jarring reminder that the games we buy today are no longer really products but services. Which can be terminated unilaterally at any given time in the distributor's decision without the ability to influence the consumer.
The trilogy has returned to the PC platform in the last few hours Rockstar After an absence of about three days, but it seems that the damage to consciousness has already been done - the piece holds historically low averages on the part of Metacritic users (average scores of less than 1 on a scale of between zero and ten, based on thousands of ratings), with a variety of angry videos or Cynics who document the problems inYouTube And share will be a key principle - how can a large and valued company afford to charge $ 50 for such veteran games, without investing the minimum effort required to make sure they are indeed functioning and packaged as required?
CD Project RED lightly grabbed the most disappointing launch award of 2020 with Cyberpunk 2077 which shattered its positive reputation to the ground in a very short time, and now we seem to have a significant nominee for this award for 2021 - though (and maybe actually because) That-Rockstar Games was not at all primarily responsible for the development in Definite Edition, but nevertheless "won" that its name is proudly displayed on these games and is now burned by the collective disappointment.
There are already rumors that the parent company Take Two Interactive are planning to launch remakes for the original Red Dead Redemption and for GTA 4, so we have to keep our fingers crossed that most of the problems in Grand Theft Auto: The Trilogy - The Definitive Edition will be solved beforehand and there will be lessons that will be passed on to the ventures later.