The Metacritic Platform concludes a year with the works that received the best grade point averages on each platform - and those that stood out
After hearing who's favorite games this past year thanks to the details Valve shared with us on its Steam platform - it's time to take a look at the stats based on dozens of reviews from around the web With the official Metacritic annual report That puts the best of all under the spotlight ... and those that don't.
2019 has not been exceptionally impressive in the gaming world, with only nine titles receiving an average of 90 out of 100 and over - compared to 17 different titles that reached this feat in 2018. Red Dead Redemption 2 for PCs and Divinity can be found in the existing selection : Original Sin 2 for the Nintendo Switch with scores of 93 out of 100, in both cases it's not actually brand-new games, but tailored versions for new platforms that have already been launched - so this year's leading new game is the remake for Resident Evil 2 that also received Is an average of 93 out of 100 (in theXbox One His).
Like most other sources on the network, Metacritic also agreed that if they chose to refer only to brand new titles that were not updates or innovations from the past - Sekiro: Shadows Die Twice from FromSoftware is the one who takes the crown big, with an average of 91 out of 100 that definitely counts Rare to a completely original work that is not part of any recognized and established brand.
The Switch console has been honored with the highest number of new titles with positive scores, 193 such titles with an average of 75 out of 100 and over (a large portion of games that have already been launched on other platforms and gained new life on Nintendo's refreshing system) - While the PC market saw an increase in the number of titles with positive scores relative to 2018, as well as the highest number of titles with an average score of 90 out of 100 and over (notable in this list is the excellent and exclusive Disco Elysium).
It's hard to talk about the best grades of all without being tempted and looking at the other end of the range - The games taken in ruthless reviews And landed at the bottom of the stack this year.
While this year's failed title is an almost obscure role play from a Brazilian developer named Eternity: The Last Unicorn ("starring" an average score of 36 out of 100), the more jarring and interesting failures are those who come from well-known and experienced creators such as Left Alive Average of 37 out of 100) designed to be a successful spin-off for the veteran Robots Battle Series, Front Mission, the new installment in Konami's immortal action series, the WWE 2K20 wrestling title that managed to disappoint countless fans of the genre with a shocking amount of bugs and technical issues - And the Switch version for the football game FIFA 20 that was not at all similar to the improved versions that players received on other platforms (and showed no tangible improvement over FIFA 19 to the same system).
The two games that closed the top ten are Generation Zero, which comes to us from the Swedish Avalanche studio which is also responsible for Just Cause games - and a turn-taking tactic called Narcos: Rise of the Cartels officially based on the hit series from Netflix as a sort of alternative version for XCOM games The famous, without the polishing, the diversity and the challenge that arises effectively and addictively with each step.
Who is your game of the year and what is the worst game you met in 2019? Let's tell us and everyone in the comments!