Gaming giant Activision Blizzard Loses another key figure - Jeff Kaplan, who has a rich history in the company and who has been in charge of Overwatch since its release so far, has officially announced that he has ended his role in the lineup
The Great Game Studio Blizzard, Or in its full name Activision Blizzard Since the merger with another giant, loses another key figure in the company and thus continues a sequence of leaving key figures who have become the Blizzard To what she has been over the years.
Jeff Kaplan is the one who has been leading the development team of the successful shooting game Overwatch ever since it started as a concept for a completely different game named code Titan. Jeff is a very involved developer with the Overwatch community and gaming players Blizzard As a rule. As the company is currently working on producing a sequel, Jeff surprisingly announces that he is leaving Blizzard. The reasons for this are still unknown, but many players who look forward to a quality sequel game feel like there are good reasons to fear.
Jeff began his career on the World of Warcraft team long before the game came out, and from there progressed to more senior roles for nearly his two decades inBlizzard Until he took over as vice president of the company. Jeff De Facto is considered the second in command after G. Alan Brack, the company's CEO.
Jeff's departure Blizzard It is part of a relatively large departure sequence recently. The company's founder and CEO Mike Moreheim did so in 2018 and other team leaders and other key people leave the company and move on to their own projects. Those involved in the company's history remember the departure of Chris Matzen, one of the key members of World of Warcraft and a team member Diablo 2. Chris left Blizzard As a result of unbridled mental and physical stress to reach ambitious goals in time with the game team.
Since Chris left in 2016 we have seen the heads of Hearthstone (their son Ben Brod, who headed the project) say goodbye, as well as other developers from each major team of the current title of Blizzard.
Many estimate that the merger with Activision in 2008 is the main focus of the earthquakes as a new board and demanding investors motivate Development Accelerated and use of online stores to maximize profits. This of course directly conflicts with vision Development Of many designers and programmers inBlizzard. Many argue that Blizzard The "old" died as a result of this merger, and that it caused critical damage to creativity in society.
Still, even after the merger continued Blizzard As an independent studio producing titles. After many difficulties and postponements we got the Diablo 3 in 2012, alongside further expansions of World of Warcraft and the commercially successful Overwatch in 2016.
Meanwhile, the same people who left Blizzard Began to team up with staff members who knew each other there (and who also decided to leave as a result of the terms of employment) and set up their own small studios and companies.
Thus, from moment to moment it seems that a veteran and powerful gaming giant is starting to lose its identity and its key characters. The world of PCs owes quite a bit toBlizzard That in her years she focused on producing games for him, but it is possible that the departure of those important people will lead to the birth of games that we will love as we loved the true classics of Blizzard.