On the one hand, thePC Reaps praise and compliments despite the many and bizarre bugs - and on the other hand the broken console version of the ambitious game causes players to get angry and claim for deliberate deception which brings the Sony To take drastic measures. Will the determination to put an end to the rejections take revenge on the developer in the future?
Just a few months ago, the developer CD Projekt RED was considered one of the shining stars of the gaming world - a company that started small and worked hard and fairly to reach the top as part of The Witcher series, while respecting and appreciating its players. Today, it seems that a large part of that prestigious and unique aura has dissipated for him - despite the fact that her new game was defined as a hit already on its first day.
Cyberpunk 2077 was launched with huge buzz on December 10, after a string of three rejections designed to ensure players get the highest possible gaming experience - but despite those rejections, promises and months of particularly Sisyphean work by developers who received much online opposition and criticism, the situation When the futuristic role-playing game was launched in an open world it was very far from a full brewery, even in relation to the studio's previous games which did not exactly shine in their technical aspect before receiving a host of comprehensive gradual updates.

PCs were mostly amusing bugs that caused objects and characters to behave incorrectly in unexpected situations, along with performance issues and crashes for some users who were a little less fortunate - but all of these pale in the eyes of many in terms of visual quality, writing quality and plot. The significance of the work.
However, in the consolesXbox One And the PlayStation 4 situation was (and remains) much worse - beyond the bugs and instability that made it difficult for gamers to get sucked into the dystopian universe of Night City, the performance proved to be unusually horrible as part of the original base versions of the platforms from home Microsoft Office And Sony, with immersions at a display rate of 15 frames per second and even 10 frames per second in action-packed scenes which would not be acceptable even in the eyes of players with minimal experience in the field. When this happens even though it is evident at every step that many corners have been rounded in the visual aspects of the game in order to match the capabilities of the old consoles, this is even more disappointing news - because it is not clear whetherCD Projekt There will be the technical ability to bring the game to a minimum standard level regardless of the amount of investment in patches and future updates.
Comparison of grades for the versionPC The console version of the game helps illustrate the huge differences - why has the game not been postponed again or even canceled altogether for platforms that apparently simply are unable to support its reasonable operation?
Now, after apologizing messages from the creators, Sony is the one taking an extreme but sensible step and removing Cyberpunk 2077 from its online store for PlayStation consoles - primarily due to the fact that at no point before launch itself did we get a demo or even reference to how the game will work on consoles The base of the previous generation, although originally revealed to them long before the PlayStation 5 andXbox Series S / X have become a reality.
It is evident that the management and marketing personnel inCD Projekt Understand the problematic situation in which they are in the quest to launch the post without further delay and to all platforms at all costs, and choose to hide information from consumers - and now the card tower is starting to collapse, with hundreds of thousands of angry players demanding immediate credit and countless others showing solidarity and publicly against the decisions And the acts of society even if not harmed by them themselves.

The frequent updates for Cyberpunk 2077 are flowing even now and will probably continue to flow well into the foreseeable future, and there is a good chance that the title will even be returned to the store of Sony At a later stage - but is it possible that the great damage has already been done, and now inCD Projekt Will they not be able to amass hundreds of millions of dollars in pre-sales for their future works? Feel free to tell us what you think about all this unfortunate saga in the comments.