The most popular PC gaming history game refuses to stop, and brings us to an incredible record of use
Steam has another good reason to celebrate at the end of 2017 New record Of about 17.5 million users have been connected to the service in parallel during the past few days, of which nearly seven million playing in different titles online through the platform at the same time.
This is a continuation of the meteoric rise of the system from the developer of the games, Valve, which stood at a peak of about 14 million parallel users at the beginning of the current year and less than 11 million parallel users towards the end of 2015 - Positive sales volumeSteam And the revenues received from it for its operators and for the creators of the games on which it is based.
The main reason for the peak use ofSteam Is undoubtedly the most long weekend in North America, combined with the start of the platform (or the Black Friday, if you will) platform, but another factor that undoubtedly contributed significantly to the tremendous growth is Playerunknown's Battlegrounds, The Battle Royale,PC Since its launch last March, breaking record popularity since then, even though it is part of the early access program for games that are still incomplete and fully prepared.
Playerunknown's Battlegrounds, or PUBG, passed DOTA 2 a few months ago and became the title with the highest number of simultaneous players in all Steam, And since then has not stopped for a moment and reached an incredible level of almost three million players at the same time, more than 2 mouths from any other game, including the most successful and popular ever like GTA V and Counter Strike: GO. Add to this general sales that now stand at more than 22 million units, and it is not difficult to understand why many people declare that the growth of service in 2017 could have been much more moderate had it not been for the very existence of the unexpected hit.
Another record that will break Steam At the end of the year 2017 is in the scope of new game launches - with more than 6,500 new games (!!) added during the year, compared with 5,000 records in 2016. All these numbers make it clear that there is still room to continue to strive and expand - Steam Is becoming an unmatched monster in the gaming market, and we hope that you will not exploit this control for bad because of economic interests of one kind or another.