The first big game of the crowd financing platform Fig comes in April • HWzone

The first big game of the crowd financing platform Fig comes in April

The ambitious roleplay Pillars of Eternity 2: Deadfire wins an official launch date - and will try to prove that investing in independent developers for profit can be a successful business model

Get updates from everyone in TelgramGet updates from us all at TelgramJoin the channel now

Do you like classic isometric style games? Good news for you - Pillars of Eternity 2, the sequel to the most famous game genre in the last half decade will come in early April 2018, having been partially funded successfully on the mass financing platform Fig.

The game itself, developed by the old American studio Obsidian Entertainment and will be distributed by a young company called Versus Evil, is about to go into very big shoes - considering the fact that its predecessor has received particularly high quality reviews and an 89 score from 100 on Metacritic. However, what may be equally interesting is its impact on the field of mass financing, and on the Fig platform in particular, in the long term.

The first real proof that games are a wise investment - even if you do not really want to play them yourself?

In contrast to Kickstarter, where the money invested in the title under development is only for the value of the work itself, Fig was launched by some well-known faces from the gaming industry with a pair of possible investment axes - also for getting one version or another of the game, Pure business, with a potential return of up to 100 percent of the amount within a few years. A fairly handsome return, with a degree of risk that is directly derived from the degree of trust you have in the key studio.

Deadfire will be available first on PCs only - to the system , Linux and MacOS

2.25 MILLION DOLLARS FROM 4.4 MILLION DOLLARS Fill in the Fig for Pillars of Eternity 2: Deadfire And the official launch will begin for three years during which the investors' money will be returned with the upper limit of the doubling of the initial investment - which means a net profit of up to 100 within four years in this case, considering that the game's recruitment campaign was created just a year ago, January 2017.

It will be interesting to see whether this launch and the success of the title will succeed in reviving the unique platform, through which several promising future works have been successfully funded, such as Psychonauts 2, Wasteland 3, and Phoenix Point (which is a successor to XCOM of the New Age). We certainly will not oppose this, and any other method that will allow good games to turn from dream to reality - and you? Write in comments.


Leave a Reply

Back to top button