Discover the video games that have won awards and other praiseworthy reviews, but have not been able to do one small and important thing: sell copies
Hundreds of new games are released every year. Among them quite a few games that had all the data become the next big thing. But, due to bad timing, unsuccessful marketing or just misfortune, have become a commercial failure.
It should be noted that quite a few of these games have received a second chance over the years after they received a new version or embarked on more new platforms, but when they first entered the market, they caused a hole in the pocket of their keys.
So here are ten great games that did everything right, except to sell copies.
The Neverhood, a point & click game from Earthworm Jim, Doug TenNapel, and released in 1996, was an original game featuring unique plasticine animation, an excellent soundtrack and a bizarre sense of humor.
In the game you control a character named Kleiman, who awakens one day in a locked room, and from there you have to explore the world made of clay to find out what you are doing there.
Although it was a unique and original game, the game sold less than 50,000 copies, probably due to the decline in the popularity of Point & Click. What is strange and interesting about this fact is that although so few people seem to have played it, there are quite a few Gamers Who remember the game. You remember him enough to fund the project of Doug Tinipel and his friends in Kikstarter, Armikrog, a game of the same style, which was released recently.
Grim Fandango from 1998, was the first three-dimensional adventure game of Lucas Arts and the latest project of legendary game developer Tim Schiffer before he left to form his own company.
The game follows Manny Calavera, a travel agent and death angel in the world of the dead, whose job is to sell the dead to the next world when the quality of the journey depends on their actions while alive. Manny is not satisfied with the fact that he gets the worst clients, decides to cheat to get a good customer, but on the way finds himself in the middle of a corruption affair involving his boss.
The game received excellent reviews because of the wonderful writing accompanied by black humor and original story, and won quite a few prizes, but came out during the period Gamers Began to lose interest in adventure games, and the market was flooded with more powerful and modern titles such as the Lifetime, Metal Gear Solid and The Chronicle of Times.
Jet Set Radio
In 2000, Sega released its DreamCast console, a colorful, fun and fun game called Jet Set Radio. The game takes place in a Tokyo-like city, and you play a member of a gang fighting against other gangs and the police. The goal is usually to mark your graffiti around the city while riding rollerblades. In addition to the fun gameplay, the game included an excellent and catchy soundtrack, and was the first game ever to feature Cel Shading graphics.
The reason he probably did not have to do with the fact that the console Elia came out was not so popular, or maybe he just was not lucky.
Shenmue is playing some unusual list. This is a game from Sega that was released in 1999 to the DreamCast console and was one of the pioneers of 3D world-wide games. He combined gameplay with role-playing with Life Simulator.
You play Ryo Hazuki, a martial artist, who goes on a revenge quest following his father's murder by a mysterious Chinese man who escapes after the act to Hong Kong. The game was full of things to do, and was kind of the previous generation's gta.
Without a doubt Shenmue was a fairly ambitious game. A bit too ambitious, and that's what caused him to become a commercial failure. The budget of the game was a huge sum of 70 million, and when you consider that it was exclusive to DreamCast, a console that, as we said earlier, did not actually succeed in itself, the number of copies sold simply could not cover that amount.
Beyond Good & Evil
Beyond Good & Evil is an adventure game from UviSoft Which came out in 2003 and was no less than one of their most original games. Not surprisingly, one of its main creators was Michel Ancel, Rayman's creator. The heroine of the game is Jade, a nanny and photographer, who, together with her stepmother Pey'j, set out on a journey to find out whether the authorities that are supposed to protect civilians from an evil alien race are actually cooperating with them. The game has beautiful graphics and world, interesting story and fun and playful dialogues. Which combines many genres like stealth, action, puzzles, racing and even photography.
Unfortunately for the game, he fell victim to a particularly busy period - 2003 Christmas period and had to face and lose against very strong titles that came out at the same time, some from home titles UviSoft Herself, like Prince of Persia: The Sands of Time.
Metal Arms: Glitch in the System
Another game of the same year, Metal Arms is an integrated action shooting platform game, with the most delusional combination of Robots Cute ... who are trying to kill each other.
If you compare it to other games, then you can say that it is very reminiscent of the Ratchet & Clank games combined with Halo. The hero of the game is Glitch, robot But quite destructive, who joined in the resistance to assassinate the war-type robots Milbots, before the general who controls them will take over the star in which the plot takes place. The game displays dozens of tools Weapon And weapons are especially fun, and full of action scenes along with entertaining writing and dubbing its properties.
כמו Beyond Good & Evil also came out during the 2003 holiday season, and yet its failure contributed to the fact that the name of the game and its cover looks quite generic and can not pass on the unique character of the game, which probably made people just skip it at the store.
Psychonauts released in 2005 as the first game of Studio Double Fine, the studio that Tim Schiffer established after retiring from Lucas Arts, was another victim of the misfortune that probably enveloped him - creating ingenious games that people didn't buy.
In the game you play Raz, a young man who sneaked into a government summer camp for children with sensory powers. As Raz, you will have to solve real-world problems by entering into other people's brains. To do this, you will have to travel within their brain, a colorful and psychodal experience that varies according to the human nature you entered, and fix their mental problems through platform action steps. Quite a few praises, but poor marketing and a lack of copies of his in the stores, sentenced him to failure.
Okami is a Zelda style adventure game from 2006, which was undoubtedly one of the most special and fun titles for the 2 Playstation console, and it certainly does not walk. The game takes place in ancient Japan and you play Amaterso, the goddess of the sun that appears in the form of white lava. Amaterso travels across the country to save Japan from a terrible curse that destroys its life force. The game presents breathtaking graphics, which can not be described as a real work of art, alongside a huge world to explore.
From a game that received high marks from all sides and was worked on by people like Hideki Kamiya, creators of Devil May Cry and Resident Evil, you would expect it to be more successful. But for some unknown reason, the game just did not catch up.
GTA: Chinatown Wars
In 2009, GTA: Chinatown Wars, landed in stores, and was no less good than games GTA Consoles at that time. The game takes place in Liberty City, and you play Huang Lee, son of a boss in the murdered Chinese mafia. The gameplay is more reminiscent of GTA 2, with a combination of unique gameplay that takes advantage of the DS touchscreen, and a successful and addictive mini game of… well "drug trafficking.
This was undoubtedly an excellent game, but the reason for the failure is probably because, as mentioned earlier, people who buy DS are usually used to certain types of games, so the game may simply not appeal to the right audience.
Have we already said that luck is not exactly a good friend of Tim Schiffer? Brütal Legend from 2009 was the second experiment of the studio set up by Double Fine, after the Psychonauts. This game is a bit of a strange bird: a combination of Good-War action game with strategy and an open world. And all this takes place in a world of metal, in which everyone, from heroes to enemies, are tough metalheads. Yes, if you are a fan of classical music, you probably do not have much to look for here.
This is undoubtedly an unusual game, which is also probably the reason why it was unable to sell copies. There was a situation that was just too weird for most people or just could not compete with games like Assassin Creed 2, Modern Warfare 2 and Dragon Age, which also went out at the time.
Sveta S. She is developing sites and a gamer in her soul, you are invited to follow her on her YouTube channel GameGems
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