Too early, too expensive, just bad or all together: Meet the gaming machines no one wanted to buy
Over the years, dozens have hit the market Consoles Different game. Naturally, not every console has become a dizzying success, and quite a few have Failed so much that you probably have not even heard of them. Some are due to bad marketing decisions and some are simply meant to fail in advance. So here are the ten most failed consoles, ever
In 1994, Sega released a plugin for their successful console - the Genesis, called the Sega 32X. The 32X was supposed to allow the console to run games with more detailed graphics and extend the shelf life of the Genesis. The problem was that the 32X Sega cost about $ 150, almost like the Genesis' original price, and game developers knew that less than a year later Sega planned to release a brand new console - the Sega Saturn, so they did not bother to develop 32X games. In the end, only about 40 titles went to the console and it sold a total of about 650 units, a number that dwarfs the 40 million units that Genesis itself sold.
When you're a friend Nokia Still a leader in the market for mobile device makers, it decided to try and compete with Nintendo's mobile console, the Gameboy Advanced. Her cell phone was supposed to be a combination of a phone and a game console. But the strange combination of number keys and gamepad, and the strange design did not exactly work, and in the first weeks of its marketing, on every single N-GAGE device, Nintendo sold 100 units of Gameboy Advanced. for some reason Nokia Thought it was a good idea to put out a sequel, called the N-Gage QD, which was also not very successful, until Nokia completely gave up on the idea in 2010 and stopped marketing it.
In 2005, Tiger Telematics felt a strange need to compete with N - Gage's N Nokia By Development Their own portable console called the Gizmondo. Not only was the idea to compete with a failed console unsuccessful anyway, Tiger priced its device at an exorbitant price of $ 229 when for comparison at the time the Gameboy Advanced SP sold for $ 80, so it's no wonder that in less than a year Tiger went bankrupt after selling Barely 25,000 units of the device.
Action Max was a console released in 1987 and powered by VHS tapes. The console's remote was a light rifle that could be used to shoot targets at the screen, which is basically all it could do. -NES of Nintendo Wii Has already hit the market, so its failure was probably predictable.
In 1996, Company Dark Decided to enter the game console market. It is a company of the Japanese Bandai and together they created the Pippin, which was designed to be used as a gaming platform but also as a network computer. Its high price tag of $ 600 and unsuccessful marketing, cut short the experience of Dark To enter the gaming market, and when Steve Jobs returned to the company in 1997, he completely stopped the development and production of the Pippin.
The 3DO console that went on the market in 1993 was created by EA's founder, Trip Hawkins. The 3DO was actually a console that winked at game developers due to the low royalty costs that 3DO demanded. The problem was that in order to make a profit, 3DO had to Pricing the console at a price of $ 700.Consumers were not convinced that they needed an over-the-top console-powered console, and in 1996, its production was discontinued.
In 1991 Philips created a disc-based console called the Philips CD-i, and quite rarely managed to buy from Nintendo rights to develop four Mario and Zelda games on their console. Games that were so bad that Nintendo pretty much denies them. Anyway, the console's high price tag, bad games and terrible remote, did not give the console too much of a chance.
Tiger Electronics, an electronic games maker, decided to create its own portable console, and in 1997 launched Game.com. It was the first portable console with a touch screen, internet connection capability, and PDA features. But poor graphics and a limited selection of 20 not-so-successful games caused it to fail and be canceled in 2000.
The Jaguar console, was the console that caused the successful company to retire from development Consoles. The console, which went on the market in 1994, was designed to surpass the capabilities of the Genesis, Super Nintendo Wii And the 3 DO and featured 64-bit graphics. Although she actually presented a fairly successful line-up of games, she soon found herself competing with the Sony PlayStation and Sega Saturn, which did not leave her too much of a chance.
Any amateur Nintendo Wii I know you're a friend Nintendo Wii Loves gimmicks and innovation. But even for them, it does not always succeed. In 1995, Nintendo Wii Tried to develop a console with virtual reality capabilities called the Virtual Boy. The problem was that the console only displayed an image in black and red, causing eye and neck pain after a few minutes of play. Oh, and she also only had 20 games. Less than a year after she left, Nintendo Wii Idle its production.
Sabta S. She develops websites and is a gamer at heart, you are welcome to follow her on her YouTube channel GameGems