The graphics core developer is taking another step to add credit to consumers and increase potential market share
So far, the area of screens that support technology for changing their refresh rate in real time (VRR - Variable Refresh Rate) has been divided into two distinctly distinct camps - NVIDIA Has provided its dedicated and exclusive G-Sync standard, while AMD has offered support for free and available free technology that is part of the VESA standard under the FreeSync brand. Now at CES 2019 we get an important line that blurs the boundaries a bit - with official support of products NVIDIA In some VESA Adaptive Sync screens, which have operated so far only based on the I HAVE D.
An update to the NVIDIA Device Manager that will be released on 15 in January, in about a week, Will give the video cards the Pascal and Turing fires support VESR screens that support the VESA Adaptive Sync standard Which has become particularly popular over the last two years in budget models. Support will be technically available in all models, but will be allowed as a default only by those who have passed quality tests of the company itself, to ensure a smooth and appropriate user experience. Support for other models can be run manually, though without a practical commitment to product quality.
As part of the project, a new category of screens called G-Sync Compatible was born - that is, they passed the quality tests NVIDIA Even without the dedicated material module, will be activated by default with VRR used in conjunction with GeForce cards and will be able to declare publicly and officially support for the standard, along with support for FreeSync for Radeon cards simultaneously. This category will stand next to the standard G-Sync for screens that have built-in modules fromNVIDIA Which ensure full support - and alongside the category G-SYNC Ultimate, which also symbolizes standard support HDR Advanced.
For many consumers, the significance of the move will be to be able to enjoy most of the screen capabilities already purchased in systems with a tab of NVIDIA, And especially significantly greater flexibility when purchasing a new screen and adapting it to the gaming system -G-SYNC They are usually very expensive, and here we predict the birth of the ability to choose even more popular screens without giving up the ability to receive vertical image synchronization at almost any display rate and in any situation without sacrificing performance. We certainly welcome this.