The graphics core developer is taking another step to add credit to consumers and increase potential market share
So far, the field of technology-supporting screens to change their real-time refresh rate (VRR) has been split into a pair of distinctly separate camps - when NVIDIA Provided its dedicated and exclusive G-Sync standard, while AMD offered free and available free technology that is part of the VESA standard under the FreeSync brand. Now at CES 2019 we receive an important line that slightly blurs the boundaries - with official product support NVIDIA In some VESA Adaptive Sync screens, which have operated so far only based on the AMD.
An update to the NVIDIA Device Manager that will be released on 15 in January, in about a week, Will give the video cards the Pascal and Turing fires support VESR screens that support the VESA Adaptive Sync standard Which has become particularly popular over the last two years in budget models. Support will be technically available in all models, but will be allowed as a default only by those who have passed quality tests of the company itself, to ensure a smooth and appropriate user experience. Support for other models can be run manually, though without a practical commitment to product quality.
In the venture, a new category of screens called G-Sync Compatible was born - meaning they successfully passed the quality exams of NVIDIA Even without the dedicated material module, will be activated by default with VRR used in conjunction with GeForce cards and will be able to declare publicly and officially support for the standard, along with support for FreeSync for Radeon cards simultaneously. This category will stand next to the standard G-Sync for screens that have built-in modules fromNVIDIA That promise full support - and alongside a category G-SYNC Ultimate, which also symbolizes standard support HDR Advanced.
For many consumers, the significance of the move will be to be able to enjoy most of the screen capabilities already purchased in systems with a tab of NVIDIA, And significantly greater flexibility when purchasing a new screen and adapting it to the gaming system - screens with hardware support onG-SYNC They are usually very expensive, and here we predict the birth of the ability to choose even more popular screens without giving up the ability to receive vertical image synchronization at almost any display rate and in any situation without sacrificing performance. We certainly welcome this.